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	<title>Mystery Parfait &#187; Devblog</title>
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	<link>http://www.mysteryparfait.com</link>
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		<title>KiriKiri English Development</title>
		<link>http://www.mysteryparfait.com/2011/01/23/kirikiri-english-development/</link>
		<comments>http://www.mysteryparfait.com/2011/01/23/kirikiri-english-development/#comments</comments>
		<pubDate>Sun, 23 Jan 2011 21:07:49 +0000</pubDate>
		<dc:creator>carrot</dc:creator>
				<category><![CDATA[Carrot]]></category>
		<category><![CDATA[Devblog]]></category>
		<category><![CDATA[Kage-Kirie]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[English]]></category>
		<category><![CDATA[Japanese]]></category>
		<category><![CDATA[KAG]]></category>
		<category><![CDATA[kirikiri]]></category>
		<category><![CDATA[visual novels]]></category>

		<guid isPermaLink="false">http://www.mysteryparfait.com/?p=252</guid>
		<description><![CDATA[Happy new year, everyone. It&#8217;s been a while since we&#8217;ve had an update. As we&#8217;ve mentioned in various places, we are working on an English version of the open source Japanese visual novel/adventure game engine KiriKiri/KAG, which we&#8217;ve dubbed Kage-Kirie. We&#8217;ve been so focused on finishing our first major project Flight of Twilight that we [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Designing realistic environments from scratch</title>
		<link>http://www.mysteryparfait.com/2009/03/24/designing-realistic-environments-from-scratch/</link>
		<comments>http://www.mysteryparfait.com/2009/03/24/designing-realistic-environments-from-scratch/#comments</comments>
		<pubDate>Wed, 25 Mar 2009 02:41:00 +0000</pubDate>
		<dc:creator>Moogs</dc:creator>
				<category><![CDATA[Devblog]]></category>
		<category><![CDATA[Moogs]]></category>
		<category><![CDATA[Toia]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[Flight of Twilight]]></category>
		<category><![CDATA[methodology]]></category>
		<category><![CDATA[pain]]></category>

		<guid isPermaLink="false">http://www.mysteryparfait.com/?p=87</guid>
		<description><![CDATA[Rosetta is a small town nestled in the mountains, caught between the modern world and antiquity. Its natural places remain largely untouched, even when civilization brushes up against them. We wanted an environment that depicted the place where the city of Rosetta met the forests of Rosetta. It was natural that this would be a [...]]]></description>
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		<slash:comments>8</slash:comments>
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		<title>Background art from photographs</title>
		<link>http://www.mysteryparfait.com/2009/03/16/background-art-from-photographs/</link>
		<comments>http://www.mysteryparfait.com/2009/03/16/background-art-from-photographs/#comments</comments>
		<pubDate>Tue, 17 Mar 2009 04:20:16 +0000</pubDate>
		<dc:creator>Moogs</dc:creator>
				<category><![CDATA[Devblog]]></category>
		<category><![CDATA[Moogs]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[Flight of Twilight]]></category>
		<category><![CDATA[methodology]]></category>
		<category><![CDATA[pain relief]]></category>

		<guid isPermaLink="false">http://www.mysteryparfait.com/?p=64</guid>
		<description><![CDATA[Mystery Parfait is a small team and we&#8217;re always looking for ways to shorten our development time. Before a final sketch is made, art pieces go through an initial design process. Because it&#8217;s easier to change things at this stage, our goal is to get most of the edits out of the way before continuing [...]]]></description>
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		<slash:comments>2</slash:comments>
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		<title>History of Mystery Parfait part 1</title>
		<link>http://www.mysteryparfait.com/2009/01/27/history-of-mystery-parfait-part-1/</link>
		<comments>http://www.mysteryparfait.com/2009/01/27/history-of-mystery-parfait-part-1/#comments</comments>
		<pubDate>Tue, 27 Jan 2009 07:13:40 +0000</pubDate>
		<dc:creator>carrot</dc:creator>
				<category><![CDATA[Carrot]]></category>
		<category><![CDATA[Devblog]]></category>
		<category><![CDATA[Flight of Twilight]]></category>
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		<category><![CDATA[Indigo]]></category>
		<category><![CDATA[Moogs]]></category>
		<category><![CDATA[mystery parfait]]></category>

		<guid isPermaLink="false">http://www.mysteryparfait.com/?p=40</guid>
		<description><![CDATA[As part of an ongoing devblog series on Mystery Parfait, I&#8217;d like to talk about how the group and the project got their start. I started a side project while I was a student at the Guildhall at SMU. It&#8217;s not uncommon for students at video game schools to make projects while at school, often [...]]]></description>
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		<slash:comments>3</slash:comments>
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